Mateusz Płonka

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Mateusz Płonka
AI/ML Engineer
Computer Graphics Developer
Motion Designer
  • Residence:
    Poland
  • Region:
    Silesia
  • Age:
    25
Development
Unity
Shaders
Machine Learning
OpenGL
OpenCV
Design
After Effects
Premiere Pro
Photoshop
Blender
  • Computer graphics knowledge
  • C++, C#, Python
  • HLSL, GLSL, GL
  • Motion design

Welcome to my
Portfolio!

$" I develop ";
6 +
Years Experience
18
Completed software
38
Completed animations

My Services

Shaders Programing

Proficient in developing shaders in both high-level and low-level systems, with a focus on code-based solutions. My approach combines aesthetic design with functional optimization, ensuring efficient and versatile shader performance for various applications.

Machine Learning in Graphics

My expertise ranges from developing advanced quaternion recurrent networks for intricate motion analysis to creating intelligent game antagonists using decision trees and reinforcement learning, showcasing a broad spectrum of machine learning applications in computer graphics.

XR Applications

Specializing in VR and AR application development, I focus on creating user-friendly and visually impressive experiences. My work involves not only optimizing for headset limitations but also integrating external devices for a more immersive experience.

Game Development

In game programming, I primarily focus on developing enemy systems, optimizing performance, and crafting gameplay control mechanisms. I prioritize efficiency in my solutions and frequently apply my shader programming skills for visual enhancements, ensuring a seamless and engaging gaming experience.

Low-Level Graphics Programming

I am developing low-level graphics programming skills, focusing on OpenGL for custom rendering, lighting and gameplay systems. Additionally, I am improving my computer vision knowledge in OpenCV, specialising in camera calibration, depth mapping and point cloud processing.

Motion Design and Graphics

With over 8 years of experience, I specialize in creating custom animations and graphics for events and private clients. My work primarily includes video intros, advertisements, presentations, and posters. I focus on detailed craftsmanship and adapting the style to suit the specific purpose of each graphic or animation.

Portfolio

Education

Work History

Contact information

  • Country: Poland
  • Region: Silesia
  •  

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